Senior Technical Artist
About the role
What You’ll Do
Who We’re Looking For
- 7+ years as a Technical Artist or Unity UI Engineer, with a shipped
mobile Unity project
- Deep experience implementing UI in Unity, from design comp to shipped
screen, with a strong eye for typography, spacing, and visual polish
- Strong mobile performance instincts. You profile, you optimize, and you
understand what's expensive on device and why
- Clean, testable C# that fits a structured architecture
- You've built tools that artists or designers use to create in-game content
faster
- Comfortable interpreting design specs with autonomy and taste. You ask
the right questions early, push back when something won't work on device, and deliver to spec
- A rapid Git workflow that fits a team shipping continuously
- Comfortable with hybrid in-office work, or self-directed remote if you're a
strong senior candidate
- A portfolio that shows shipped UI work in Unity
Bonus: Asset pipeline management, automated validation systems, experience with TDD or unit testing in Unity, gambling or regulated industry background, AI tooling integrated in your workflow
Stack: Unity, C#, Git, AI-assisted workflow
What You’ll Get
- The opportunity to define the UI layer of a growing product and contribute
to our development tooling from the ground up
- Close collaboration with a seasoned engineering and design team who care
about craft
- Ownership and creative freedom within a supportive, technically strong
environment
- Flexible work arrangement
Additional information
Not included in the source posting: about the role, qualifications, benefits.
Skills
Who can apply
The employer didn't state any visa, work authorization, citizenship or clearance requirements in this posting. Confirm with the employer before applying.
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