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Apple

Software Build Engineer

Discovered
Apple
San Diego, CAexternalSoftware EngineeringPosted 3 days ago (Aug 9, 2026)

About the role

The Software Build & Integration team at Apple is at the core of the Apple software development process. We are responsible for delivering the state-of-the-art operating systems and applications to Apple customers. The role empowers build engineers to influence new feature integration into Apple software, by collaborating with engineers from Software, Hardware, Localization, QA, and Project Management teams. Software Build Engineers will have the opportunity to utilize and implement solutions using distributed computing, cloud services, and virtualization technologies to deliver Apple software to customers. This involves engineering innovative solutions for Apple's production build system in support of macOS, iOS, watchOS, tvOS, Xcode, and more! @@HD@@ Description@@/HD@@ - Demonstrate willingness to ask for clarification and context to understand the big picture - Find multiple solutions to a problem, evaluate tradeoffs, and decide the best approach - Have strong coding ability and testing mindset, e.g. CI/CD, high code coverage, chaos engineering - Understand, retain, and perform complex procedures - Be proficient with git or other version control - Develop strong UNIX debugging skills - Communicate status frequently to product teams and engineering program managers - Document new processes or update an existing wiki pages - This role is expected to work a Tuesday through Saturday schedule after an initial training period of 3 months. @@HD@@ Preferred Qualifications@@/HD@@ Programming in Python, JavaScript, Objective-C, or Swift Familiarity with version control systems such as git or subversion Proficiency with advanced text editors (Sublime, vim, emacs) Authoring complex regular expressions Experience with Xcode and/or Makefiles Web systems development or web application development experience @@HD@@ Comfortable reading backtraces and stack traces Minimum Qualifications@@/HD@@ macOS, iOS, or UNIX development experience. UNIX administration and strong software debugging skills. @@HD@@ Knowledge of operating system, network, and compiler concepts. Pay & Benefits@@/HD@@ At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $118,000 and $207,100, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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This role was discovered from a public careers page. Applications are handled by the hiring team at Apple.

Attribution: sourced from Apple's public The Muse board.

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