GPU Design Verification Engineer
DiscoveredApple
Santa Clara, CAexternalScience and EngineeringPosted 3 days ago (Aug 9, 2026)
About the role
Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Technologies group, you'll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC)! You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you'll be responsible for crafting and building the technology that fuels Apple's devices. Together, you and your team will enable our customers to do all the things they love with their devices! The GPU Design Verification Engineer will be responsible for the pre-silicon RTL verification of sub-units in the Apple GPU. This includes deep understanding of the micro-architectural details of their block and how it works within the broader GPU design.
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Description@@/HD@@
In this role you will:
- Develop verification plans in coordination with design leads and architects.
- Build and maintain portable verification test bench components and environments.
- Generate directed and constrained random tests.
- Run simulations and debug design and environment issues.
- Create functional coverage points, analyze coverage, and improve test environment to target coverage holes.
- Create automated verification flows for block verification.
- Apply knowledge of hardware description languages (VHDL/Verilog) to verify complex designs.
- Work with other block, subsystem and chip level engineers to ensure seamless verification flow.
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Preferred Qualifications@@/HD@@
Experience with GPU unit testing highly desired
Understanding of the Graphics Pipeline a plus
Experience defining and executing unit level test plans
Experience with common verification methodologies such as UVM
Experience defining coverage space, writing coverage and coverage closure
Solid fundamental software and programming skills
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Experience with Perl, Ruby, Shell scripting, Makefiles
Minimum Qualifications@@/HD@@
Background in CPU or GPU architecture
Experience developing unit or cluster level test environments
Experience with driving bring up and debug of complex designs
Experience with verification languages such as SystemVerilog
Experience with HDL simulators and waveform viewers
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BS + minimum of 3 years of experience
Pay & Benefits@@/HD@@
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
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