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Dolby

PhD Research Intern - Volumetric Representation (Fall 2026, Atlanta)

Discovered
Dolby
Atlanta, GAexternalSoftware EngineeringPosted 20 days ago (Jul 23, 2026)

About the role

Join the leader in entertainment innovation and help us design the future. The

(ATG)

is the research division of the company. ATG's mission is to look ahead, deliver insights, and innovate technological solutions that will fuel Dolby's continued growth. As a valued member of the Dolby team, you'll see and hear the results of your work everywhere, from movie theaters to smartphones. We continuously push the boundaries of

audio

,

imaging

, and

cloud

technology to create spectacular entertainment experiences. As a diverse and dynamic group, our ATG researchers work on cutting-edge projects related to computer science and electrical engineering for audio, video, and cloud technologies, exploring exciting domains such as AI/ML, algorithms, digital signal processing, audio processing, image processing, computer vision, AR/VR, data science & analytics, distributed systems, cloud, edge & mobile computing, computer networking, and IoT.

About the Role

As a

Research Intern - Volumetric Representation

at Dolby, you will have the opportunity to work on the cutting-edge and impactful topics in the field. With the guidance of Dolby's leading media technology experts, you will address industry-relevant, real-world volumetric representation problems aimed at creating advanced consumer experience in multimedia entertainment. This opportunity will be based at our research offices in

What are we looking for in candidates?

We are seeking current

students

with backgrounds and experiences in

volumetric representation

, specifically in

Gaussian Splatting

. To be eligible, you should have completed at least one year of your doctoral program. Along with solid technical skills, candidates should demonstrate problem-solving and analytical abilities, good communication and collaboration skills, a curiosity for how and why things work as they do, and a passion for volumetric video, or 3D/4D reconstruction and interaction technology. You have a desire to bring in new ideas and are open to learning from others.

Summary of Position

We are a key research team within Dolby's Advanced Technology Group, focused on creating cutting edge imaging, video processing, computer vision, vision language, and multimodal technologies that drive next generation consumer experiences. We are looking for strong candidates with an interest in one or more of the following areas: • Mesh and texture, 3D Gaussian Splatting, or other volumetric representations • Interactive 3D experiences such as relighting or material interaction • Machine-learning driven representations of geometry and material • Physically based and learning-based rendering approaches

Requirements

• PhD in Computer Graphics, Computer Science, Electrical Engineering, or related field. • Proven ability to conduct research and demonstrate results through projects, prototypes, patent filings, and papers in peer reviewed journals and conferences. • Experience as a researcher, including internships, full-time positions, or at a lab. • Proficiency in Python and PyTorch • Excellent written and verbal communication skills.

Highly Desired Experience in the following

• Creating demos and prototypes for research applications. • Developing innovative solutions for volumetric representations • Writing technical reports and/or publications. • First-author publications at peer-reviewed conferences or journals. We will review applications on a rolling basis. We encourage you to apply as soon as possible.

Eligibility

Currently enrolled in a doctorate program in Artificial Intelligence, Computer Science, Electrical Engineering, Computer Engineering, or a related field. Must be available to work full-time Monday - Friday for 12 weeks between September 2026 - December 2026. The start date for this internship is as follows (please note these dates are not flexible): • September 21, 2026 The Atlanta area base hourly range for this internship position is $53/hr and can vary if outside of this location. Our hourly ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific hourly range and perks and benefits for your location during the hiring process. Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12

Equal Employment Opportunity

Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.

Not published in this posting

The company didn't include about the role, benefits in the source posting. The hiring team may have more details on their own site.

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Apply on Dolby

This role was discovered from a public careers page. Applications are handled by the hiring team at Dolby.

Attribution: sourced from Dolby's public The Muse board.

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